art-of-living

Amor Fati

World GamesAmor FatiFour WindsAdinkraAW Crossing-Borders

Amor Fati is a board game for 2 to 8 people, in which you embark on a journey through a colourful landscape full of symbolism, picking up intercultural visions and mythical wisdom about the journey of life along the way. How the picked wisdoms enrich your vision on life, you share with your travel group, so that you deepen each other’s insights.

The intercultural art of living

With the help of a Game Guide, a group of friends, family or team can make a journey across the game board — a colourful landscape full of happiness in life — if one of the players wants to be the guide as a game and dialogue facilitator.

 It is also possible to practice the art of living of Amor Fati under the guidance of a game supervisor from the Quest for wisdom foundation.

Amor Fati introduces players to themes of the art of living, captured in symbolic signposts to different wisdom traditions from the four cardinal directions.

Dialogue with oneself and others

Each concentric circle on the playing field represents a theme of life, which is addressed by means of the six symbols in each circle. As a player, you bring the intercultural meaning of the symbolism into a dialogue with your fellow players as a travel group; and you harvest the meaning after each game round on the game sheet.

The power of play lies in the dynamics that arise from the dialogue with oneself and in exchange with the travel group. The symbolism appeals to the imagination and the game assignments are appealing to harmonize the moral compass. This dynamics contributes to a deepened understanding. It is precisely the tapping of all the sources within oneself that forms the basis for a wise handling of the questions that life asks us!

Finding your destiny between freedom and determination

Players practice Amor Fati as they wander along the paths in the game to the elemental happiness of the quintessence, in the centre of the game board. The journey meanders in the existential tension between the coercion of destiny and the freedom to shape life yourself.
The art of living consists of the call to reconcile these two poles and to embrace being ‘thrown’ into life: one does this by throwing the dice, giving meaning to the assigned symbol as a significant place in the labyrinth of life.

Around the gaming table, one goes from outside to inside through seven stages (game rounds):

  1. Pregame Round; players choose one of the four natural elements and a basic attitude in life, visible in the figure with the arms down for an alert following or the arms raised for a sensitive entrepreneurial life-based attitude.
  2. The outer circle of Authenticity shows eight starting positions in the game as frames of thinking with a principle of happiness. These positions connect the roads in the game to one of the natural elements and the corresponding basic symbol eye, heart, spiral, hand.
  3. The orange circle of Bildung (Education): to find a good course in the dynamics between nature and culture, players are given philosophical tool, by means of six symbols that depict intercultural perspectives from different wisdom traditions.
  4. The green circle of Ups & Downs; heading towards the centre, players pass one of the six mythical places, which connect the good life with the tragic side of life, in order to align the inner compass.
  5. The purple circle of Ordeal; players continue their journey and find themselves in one of six landscapes of elemental imbalance, where they are tested with a moral dilemma.
  6. In-between Round of Encountering ‘the strange other’: here, the question at stake is whether you tend to ‘keep everything under control’ in a crisis situation or whether you are willing to accept help. Do you want to meet the mythical creature or animal that lives here and can offer you a different perspective on the journey of life?
  7. The inner circle of Destination. What does it mean to you that the centre with the four quadrants are of the same colours and show the same symbols as the outer circle? Are you back at the beginning or is your perspective tilting from having to being: how does your basic element opens the gateway to the quintessence?

    Game and book

    Amor Fati is a board game with 7 card sets, playing figures, rings, lucky elements, dice, hourglass, spinning top and a game guide: ISBN: 9789492127167

    Duration: depending on your wishes and possibilities, two to eight half-days, in a small group of 4 to 8 players.

    The book of the same name provides background to the game about the art of living for global citizenship

    Playful wisdom for world citizenship

    Amor Fati (game and book) wants to appeal to people with an open mind and a warm heart for the world. People with an interest in wisdom in traditions and wisdom that arises from good conversation, meeting and teamwork. Encounters between people ensure cross-pollination between their cultures: a vital lifeline for the cosmopolis. This ideal of ‘the cosmic city’ – the ‘polis’ of citizens connected as a community across national borders – has ancient roots. It is the city of and for people who feel connected to a larger whole. Global citizens who, in the words of freedom fighter Rosa Luxemburg, “feel at home in the whole world” and are touched by human tears and the ‘small’ good and beautiful. People who feel that we need the wisdom from cultures worldwide for the questions of life in the global city – and who want to contribute with dedication and love for this ideal.
    Amor Fati is the motto of the classical art of living to bow to one’s fate. Although the name seems to indicate a fatalistic attitude to life and wallowing in fate, this ancient philosophical art rather aims to strengthen the good life as a community and mastery in life as an individual: by mildly greeting whatever comes your way – it is not neither to combat nor to appropriate, but to embrace and let go with love and inquiry. This requires people to open their hearts to full life, including tragedy – the ‘counterpart’ that is inextricably linked to happiness in life, like shadows in the light.

    In the book of the same name, Amor Fati: Playing wisdom for the cosmopolis, Heidi Muijen provides background to the game about the art of living as a world citizen and sheds light on the QfWf philosophy about the Wheel of the Intercultural Art of Living. This full-colour edition of 499 pages with English intercultural reflections by Greg Suffanti on his watercolour series gives the reader – together with the visual work of other artists around the mythical-philosophical themes of Amor Fati – a surprising route of the imagination through the book.

    Amor Fati is a co-production with publisher Garant
    NL/EN 2024, ISBN 978-90-441-3970-9

Update 2024-12

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Become a QFWF-friend

Help realize the goals of the Quest for wisdom foundation (QfWf)!

You are already a QfWf-friend from € 45,= per year!

In addition in helping to realize the intercultural QfWf-programmes, contributing to our aim of Global Citizenship, as a QFWF friend you get:

  • the (e)book about the annual QfWf-programme
  • discount on the annual QfWf-meeting day and workshops (25%)
  • invitations for the QfWf-Dialogical Circle

Purchase of educational materials of the Golden Ratio, such as

You become a QFWF friend by transferring the amount to NL14TRIO0777827654 in the name of the QFWF in Weesp or via the donation module below.

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Masquerade Game: Meeting Strange Others!

Know yourselfGnosis GameMasquerade GameHero GameCompassion GameDream GameVision game

Masks and the wisdom in live encounters: the strange other — within yourself

Jester (Museo Nazionale Archeologico di Taranto, Italy) — photo by Joke Koppius

With the masquerade game you explore the social masks that we all wear and the art of meeting each other in a small group. The game lets you play with kingly wisdom and foolish tricks! It invites you to see the interplay between people as a masquerade and to meet the strange other (in yourself) and thereby unmask yourself and others.

Playing with masks teaches one to find a good balance between identification with functional role(s) and total detachment to your own form of social engagement.

ISBN: 978-90-822774-5-6 — Masquerade Game: meeting strange others!

  • Playing with social masks and tapping into your own jester and king to wisdom
  • The Masquerade Game provides an introduction to the Hero Game: play yourself!
  • Duration: at least one half day, for 3 to 6 players.
  • A workshop ‘demasqué’, also available an in-company program, with a multitude of the game material for groups of teams of up to 24 people: to strengthen relational qualities and developmental processes by giving attention to nasty encounters, bad feelings in collaboration and confrontations in work contexts.

Playing Materials

Part of  Masquerade Game: Meeting Strange Others!

Box containing:

  • Playing field:
    1 Nasty Encounters
  • Play Attributes:
    1 Hourglass (of about 3 minutes);
    1 six Colour Dice;
    6 Coloured Pencils;
    8 mask holders
  • Playing Cards:
    8 Nasty creaturers;
    8 Royal Wisdom
  • Playing tokens:
    8 Symbols of Encountering

Working Materials:

  • 1 Instruction Guide with
    8 Fill-in form for the exercises in the game;
    8 Format for making the mask;

Inquire: info@questforwisdom.org.

Update 2022-07

Masquerade Game: Meeting Strange Others! Read More »

Compassion Game: The Good Life!

Know yourselfGnosis GameMasquerade GameHero GameCompassion GameDream GameVision game

Passion as wisdom on elementary paths of research in order to develop the good (working) life

The Compassion Game appeals to the passions of players to align their course in life and career with their own inner compass. The game assignments are aimed at imagining and articulating the meaning of the good life in relation to tragedy. A playful introduction to research traditions from the perspective of philosophical counseling.

Using the symbolism of the four elements and mythological stories, you are invited to explore a personal fascination hand in hand with a theme from your own professional practice.

Compassion Game: the good life!

In the 6th century BCE natural philosophers debated which of the four elements contains the origin of life.

An investigative approach to this question marks the transition from a magical-mythical experience of the world to a rational worldview.

ISBN: 978-94-92127-05-1 — Kompassiespel: het goede leven!

  • The Compassion Game for developing the good (working) life provides a playful introduction to research paradigms and to Levensvisiespel: Visualize your inner compass!
  • Duration: two half-days, for 3 to 6 players.

Playing materials

Box contains:

  • Playing Field:
    1 the Labyrinth
  • Playing Attributes:
    1 six Colour Dice;
    1 Hourglass (of about 10- 15 minutes)
    1 CD Dream travelling and Heroic Dreams (Droomreizen en Heldendromen) with 22 songs
  • Playing Cards and Tokens:
    4*5 Cards with Elementary Ways;
    4*6 Cards with Places of Destination;
    2*4 Tokens with Symbols of Power
  • Working Materials:
    1 Instruction Guide with
    8 Fill-in form for the exercises in the game

Purchase: Compassion Game

Inquire and purchase: info@questforwisdom.org.

Art Dialogue Methods (ADM)

ADM is the research variant of the board game Know Yourself, the Compassion Game, and has contributed to the development of the Body of Knowledge and Skills of the master’s degree program in counselling at Rotterdam University of Applied Sciences and at Arnhem and Nijmegen Universities of Applied Sciences.

By playing the game with the involvement of teachers, the symbolism of the game has co-creatively led to the development of concepts of research qualities; such as the dynamic interplay between the ‘power symbols’ of the eye, the heart, the spiral and the hand, which has been interpreted as the methodical interplay of different voices inside oneself: mythos, pathos, logos and ethos.

This methodology has been developed into the Art Dialogue Methods (ADM), a developmental oriented approach in change processes and action research. A forthcoming textbook will be published about ADM, and there have been articles published in professional magazines (in NL): een artikelen reeksBegeleidingskundig-Handelingsonderzoek-MBK

Update 2022-07

Compassion Game: The Good Life! Read More »

The Wheel of Intercultural Art of Living

The Wheel of Intercultural Art of Living visualizes the philosophy and mission of the QFWF

The wheel was developed as a multidimensional and multifaceted approach to the intercultural art of living with the help of the following:

  • Colours/medium – representing the five natural elements (earth, water, air, fire and ether)
  • One focus — the circle with an edge and a centre that represents the dynamics of the wheel two-dimensionally with a centripetal direction from periphery to centre and vice versa as a centrifugal movement —
  • The wheel consists of sixteen spokes representing wisdom traditions

The sixteen spokes use the pictograms drawn by Louis Van Marissing to refer to wisdom traditions from East and West, North and South. The Wheel vizualizes these different approaches to wisdom, acknowledging its many different forms from various cultural traditions, from religious and spiritual roads, philosophical and mythological directions, arts and crafts, praxis and personal experience. This plurality is organized by means of the the Wheel with the sixteen spokes as well as with six dimensions, all of which are indicated with pictograms.

The QFWF facilitates intercultural exchange and development of transcultural forms of wisdom and the art of living. This is done in co-creation with people involved in these traditions. The (exploratory) gathering of wisdom from all corners of the world in its diverse forms – texts, images, stories, music – is further developed into ‘a golden section’ of educational material.

Symbolic bridges between cultures

The wheel visualises intercultural bridges through the symbolism of the five elements: these are depicted as five elementary fields with their own pictogram (eye, heart, spiral, hand, lemniscate) and, within them, the spokes of sixteen (inter)cultural paths to wisdom.

The QFWF dissociates itself from racial and ethnocentric provisions by presenting the language play of the five elements emphatically as a symbolic arrangement of the Wheel. Within this, sixteen wisdom paths are assigned in an associative way, without wanting to interpret the (folk) nature of cultures, tribes and peoples. The focus of the QFWF is to develop intercultural exchange and connections on the basis of a symbolism that occurs as a mythical language in almost all cultures. In this way, the QFWF remains outside philosophical, theological and political debates about the appreciation of cultures.

As can be heard in original and heroic stories from almost all cultures, the process of separating and reconnecting the elements symbolizes an alchemy as a process of creation. A natural order arises out of an original chaos, emptiness or by a divine creation. Also, in all wisdom traditions, paths to a good life have been developed – aimed at connection from within – which are called differently: ‘salvation’, ‘enlightenment’, ‘moksha’, ‘compassion’, ‘humanity’, ‘walhalla’, ‘the eternal hunting ground’, ‘The kingdom of God’, ‘Heaven’, …

Symbolism of the five elements

In almost all cultures, the natural elements in mythical, philosophical and religious stories play a basic role. That is why the five elements in the Wheel form pillars for building inter- and transcultural connections. Compared to the Western natural philosophical debate, these concepts are given a dynamic and symbolic meaning in the three Quests.

The archetypal form of the Wheel expresses this art of living as the mystery of squaring the circle::

  • The four elementary fields – earth, water, air and fire – symbolise a movement towards the periphery, the four corners of the world, where the value of diversity becomes visible. The movement towards the centre, through three groups of (inter)cultural paths on the elemental fields of earth, water, air and fire, focuses on the coherence between cultures and the development of transcultural connections.
  • The fifth elementary field – ether – symbolizes in the centre the place of connection from within (the place that is not a place, the unity of opposites, the philosophia perrenis). Visualized with four pictograms are encounters between cultures 3 through history and time, manifesting themselves as interfaces, intersections and rifts in history and between eras.

Rotating around the core, the Rad visualizes the development of
intercultural art of living from the three layers:

  • Layer 1: the five elementary fields of wisdom
  • Layer 2: the sixteen (inter)cultural paths to wisdom
  • Layer 3: the six dimensions

From the perspective of the Wheel, religious, scientific, literary, artisanal, philosophical and artistic expressions appear equally as symbolic forms and building blocks for intercultural connections. The diversity of cultural expressions and visions on the good life are symbolically arranged as an intercultural art of living by means of the Wheel:
* by symbolically characterizing the five ‘elementary’ fields as (earth, water, air, fire and ether) fields of wisdom
* by linking expressions of wisdom and (inter)cultural wisdom paths to these five fields
* by visualizing an ‘in-between’ a space for dialogue and exchange based on cultural forms of wisdom.

Exchange, development and cross-fertilization take place along five elementary fields by rearranging wisdom from religious and cultural traditions according to their cultural- historical origins on the one hand, and, on the other hand, according to intercultural and transcultural forms of wisdom as seen from the elementary symbolism of the Wheel. For example, the Tree of life is a transcultural symbol that expresses both a kinship between cultures as well as a concrete form of a particular expression of a Tree of life as recognized within a specific culture.

The five elementary fields of wisdom

The wheel with the five elementary fields

The symbolism of the five elements generates a bridge language between cultures with the aim of further developing an intercultural art of living.

  • The green quadrant with the eye is associatively connected to the earth and unlocks a symbolism around eye power, the seeing of the (strange) other, earthly and grounded;
  • The blue quadrant with the heart is associated with water and opens up a symbolism around heart power, spontaneous expression including flowing and counter-flowing movements;
  • The yellow quadrant with the spiral is associated with the air and opens up a symbolism around light and darkness and the rhythm of breathing;
  • The red quadrant with the hand is associated with the fire and opens up a symbolism around fire (offerings) and the power of transformation;
  • The white circle around the centre with the lemniscate is associated with ether and opens up a symbolism around an eternal movement of cultural-historical appearances and links ether as the fleeting cosmic element.

The five fields have been characterized as forms of the art of living with the help of symbolic icons:

  • Earth – the eye – a meaningful field of natural connection and physical, grounded presence;
  • Water – the heart – a symbolic field giving meaning to lovingly meandering together with the natural currents and counter currents;
  • Air – the head (spiral) – a meaningful field of breathing, coordination inside and outside, insight and being attentive;
  • Fire – the hand – a meaningful field of sacrifice, transformation and acting change;
  • Ether – the quintessence (lemniscate) – a meaningful field of the interplay of the four elements, of alchemy and encounters, connections and fault lines.

Wisdom traditions and wisdom are given a place on the elementary fields of wisdom and the sixteen (inter)cultural wisdom paths appear as the spokes of the Wheel.

Wisdom traditions – from Buddhism to Nordic mythology, from Christian rituals to Indian myths – can be organized according to their cultural-historical origins as well as a source for developing an intercultural art of living in the context of globalizing society.

The intercultural art of living is growing from its cultural-historical roots and will be nourished from (inter)cultural studies by which wisdom traditions can be kept alive in a global context.

Both personal expressions and stories handed down as contextually embedded wisdoms, as well as practical and art-based forms of the art of living, are given a symbolic rearrangement by means of the Wheel: as inspirational examples of ‘elementary’ – earthly, meandering, airy, fiery, ethereal – expressions and forms on how to live life well.

The symbols in the Wheel (namely the eye, the heart, the spiral, the hand and the lemniscate) therefore represent, both on a collective and personal level, the elementary existential qualities for the development of a basic attitude of openness and interest, around a pivot of love and wisdom, the quintessence, the loving willingness to connect, meet and open up for intercultural dialogue.

The development of intercultural art of living through the Wheel

In the philosophy of the Wheel, these elementary existential qualities – of the open heart, the embodied eye, the hand of co-creation, the attentive path spiraling in and out, and the lemniscate of living encounters and the infinite creation of meaning – form the indispensable pivotal points for the development of an intercultural art of living and transcultural forms of living the good life. The QFWF stimulates this development with educational material based on ‘a Golden Section’ of the divers expressions of wisdoms collected on the QFWF-Wisdom Web from the global society.

Cultural diversity is visible on the periphery of the Wheel. Towards the centre the elementary fields and intercultural bars (spokes) touch the hub (pivotal point). The hub symbolizes a transcultural dimension that transcends cultural determinants. Through the colourful differences there is an elementary focus on what connects people: by moving beyond the opposites on the surface level of (collective) opinions and interests to the deep dimension of humanity and loving wisdom (the pivot) in the centre; where the opposites coincide, the quintessence.

By means of ‘bricolage’ (the way an engineer (bricoleur) uses just the available tools and materials to make structures) with insights and forms of praxis of multiple cultures one can develop a global society for the purpose of becoming human (becoming who you are) and developing local communities with a cosmopolitan spirit.

For example, with regard to a focus on ‘the right middle’ (Aristotle) according to the practical wisdom (‘phronèsis’) of the community, there is a relationship between Greek classical virtue ethics with insights from Ubuntu and from Confucianism and values of ‘communitas’.

A Golden Section of Wisdom

The wheel with the five elementary fields and sixteen spokes, depicting intercultural roads

In the Wheel, the wisdom traditions are both contextually embedded according to their cultural-historical origins, as well as sixteen paths or sources for intercultural wisdom. This ambiguous positioning arises from the symbolical bridges, the language game of the five elements, providing a twofold orientation: both towards philosophical unity and transcultural forms of life as well as towards cultural diversity at the corners of the elementary fields. The inter- and transcultural dynamics is symbolically characterized with pictograms.

There are two levels of developing wisdom:
At the collective level of wisdom traditions:

  • earthly paths of wisdoms give expression to a grounded quality and embodied see,
  • meandering roads of wisdom are expressive of a heart-quality: coagulating and liquefying the status quo,
  • wisdom of the air and breathing that expresses the rhythmically inwards and outwards spiralling connection of natural being with the macrocosm,
  • fiery ways with wisdoms that give expression to community ethos and co-creating (hands on) qualities,
  • ethereal pathways expressing an eternal lemniscate movement of finding meaning: volatilizing and deconstructing and then materializing and socially
    constructing again;

on the individual level of the personal art of living:

In a globalising society, people can draw on various wisdom traditions without the need to join as an adept of a particular tradition. Wisdom paths give direction to personal growth and interpersonal relationships. The Wheel is meant as a compass to be able to orientate oneself in the diversity of directions. The five elementary fields open up intercultural fields of finding meaning through exploring various cultural wisdom traditions and transcultural values.

The Wheel provides symbolic signposts for personal growth through the development of elementary existential qualities:

  • eye-power through the embodied seeing and from imagination (mythos)
  • the open heart, depicting compassion and enthusiasm (compassion and pathos)
  • the spiral, depicting resonance and tuning in to the rhythm of breathing, connecting inside with outside (logos)
  • the hand, depicting action and starting a change with movement from within and hands-on (ethos and cocreation)
  • the lemniscates, depicting the space between ‘frames’ and the infinite process of giving meaning and meeting ‘the other’ (quintessence).
The sixteen (inter)cultural paths to wisdom are grouped per elementary field.
They are represented with their own icon.

The elementary field earth and the (inter)cultural earth roads

Earth roads in the Wheel

In the elementary field of ‘earth’ three icons have been placed that characterize wisdom paths of tribes and peoples living traditionally from natural contexts. In prehistoric times this ‘pre- modern’ way of life was spread all over the earth. As a result of modernization and colonization, this way of life has been reduced, but can still be found mainly within: African; Indian; and Aboriginal peoples, Maori and other indigenous peoples of Oceania.

Earth roads

The elementary field of water and the (inter)cultural water roads

Water roads in the Wheel

In the elementary field ‘water’ three icons have been placed that characterize wisdom roads as the natural movement and cosmic laws following ways of life.
These meandering wisdom roads can, for example, be recognized within: Confucian; Dao; and Sufi currents.

water wegen

The elementary field air and the (inter)cultural air roads

Air roads in the Wheel

In the elementary field ‘air’ three icons have been placed that characterize wisdom roads as pathways of insight and breath based on wisdom traditions. This orientation can often be recognized in connection with the symbolism of light and darkness in the following perspectives: 
Buddhist, advaita vedanta; gnosis, mystical and hermetic philosophy; Germanic, Celtic and Nordic mythology.

Air roads

The elementary field of fire and the (inter)cultural fire roads

Fire roads in the Wheel

In the elementary field of ‘fire’ three icons have been placed that characterize religious and spiritual traditions, in which, especially, the meaning of fire and the struggle between good and evil, sacrifices and transformation play an important role. This orientation can be recognized within:
animist-shamanist; Hindu; and monotheistic – zoroastrian, jewish, christian and islamic – directions.

Fire roads

The ether field and the (inter)cultural ether roads

Ether roads in the Wheel

The ‘ether field’ symbolically refers to the fact that the longing for connection and the search for wisdom – although culturally different and colourfully designed – occur in all cultures and is nourished by:
encounters between cultures, and profile gets through interfaces, intersections and fractures in history and
between eras.

ether roads

The six dimensions

The six dimensions of the Wheel characterize wisdom in many forms on the continuum between theory and practice; multi-layered by means of different medial forms – verbal, musical, visual, ritual, narrative, dancing, … – in which the quest for wisdom is expressed.

By giving space to the diversity of medial expression, the various wisdom traditions can be highlighted in a multifaceted way, showing inter- and subcultural forms, dominant and minority voices.

For example, the elementary field of air (insight) show different paths, such as a variety of forms of ‘Buddhism’ from Zen Buddhism to mindfulness. The diverse wisdom traditions include both visions as well as forms of praxis, a mythology and other narratives and stories, cultural customs and rituals, musical and other artistic expressions of wisdom. The six dimensions of the Wheel are:

  • visions, philosophy
  • stories, myths,
  • rituals, rituality
  • symbols, symbolism
  • praxis, arts and crafts
  • social actuality and/or a personal vision or survival.

With these six dimensions, the Wheel expresses (inter)cultural diversity from the historical roots as well as current practices and expressions of the art of living, shown on the continuum between theory and practice.

The six dimensions

The complete wheel

  • the five elementary fields,
  • the sixteen (inter)cultural avenues
  • the six dimensions

The three layers form the complete Wheel of intercultural art of living.

 

The complete wheel of intercultural art of living

The Wheel makes visible how the periphery shows cultural diversity and the corepresents connections from within, such as the transcultural value of ‘compassion’. The in- between space (between the periphery and the inner core) evokes intercultural dialogues and a cosmopolitan art of living through a Golden Section (Ratio) of wisdom traditions, like the budding of a flower which is always through nourishment from cultural roots.

update 2022-08

The Wheel of Intercultural Art of Living Read More »

Hero Game (also outdoors): Play Yourself!

Know yourselfGnosis GameMasquerade GameHero GameCompassion GameDream GameVision game

Play yourself in the mirror of an inspiring role model

SPlayers look in the Mirror of Life with their own heroes and favorite fairy tales. What motivational figure or story do you remember from your childhood? Is there a living hero that inspires you right now? Following the path of an inspiring person (a living, legendary or fictional hero or heroine) in the game enables players to (re)orient themselves on their own path of life.

ISBN: 978-90-822774-6-3 — Heldenspel: speel je zelf!

  • Dynamic Game for discovering your motives and drives by following the way of living of your hero
  • Duration: two half-days, for 3 to 6 players.

Playing Materials

Box contains:

Hero Game: play yourself!
  • Playing fields:
    1 Mirror of Hero’s;
    1 Field of Ordeals
  • Playing attributes:
    1 Six Colours Dice;
    1 Sand Glass;
    8 Quintessence drops;
    2*4 Elements of Happiness;
    1 CD Dream travelling and Heroic Dreams (Droomreizen en Heldendromen) with 22 songs
  • Playing Cards and Tokens:
    8 Cards with Principles of Happiness;
    8 Cards with Weapons;
    8 Cards with Magical Helpers;
    8 Tokens with symbols of power of the way chosen;
    8 Rings with Hope and Fear;
    8 Tokens with Quintessence Qualities
  • Working Materials:
    1 Instruction Guide with
    8 Fill-in form for the exercises in the game

Purchase: Hero Game

Inquire and purchase: info@questforwisdom.org.

Live-give, a rap from Henry Muldrow — Stichting Culturele Droomwevers! Listen:

Read (NL): Heldenspel-workshop


Hero Game Outdoors: Play Yourself!

Outside in nature or inside in a special location

ISBN: 978-94-92127-01-3 — Heldenbuitenspel: speel je zelf!

  • Outdoor Hero Game for teambuilding as well as for developing personal and collective values
  • Duration: two half-days, for 6 to 16 players, for groups of up to 24 players per team.
  • Also as activity for children!

Playing Materials

Comparable to the Hero Game

The Hero Game taps into the power to dream about life.

I dreamed I was a butterfly …
or maybe I am a butterfly dreaming of … ?

Inquire and purchase: info@questforwisdom.org

Update 2022-07

Hero Game (also outdoors): Play Yourself! Read More »

Dream Game: Follow your Wish!

Know yourselfGnosis GameMasquerade GameHero GameCompassion GameDream GameVision game

Board Game to follow your wish in a dreamlike landscape

Game Board of Dream Game: Follow your Wish!

A preliminary round is based on a creative exercise that depicts the dream wish of the players and determines their starting position, linked to their chosen element (earth, water, air, fire) and their chosen attitude in life. Players then place their pawn on one of the eight frames with principles of happiness through which they enter the dreamlike landscape on the game board. They choose a game supervisor from among themselves who will guide the group through the game on the basis of the Instruction Guide.

The journey then begins by following the labyrinthine paths with mythical-philosophical symbols in five rounds, devoted to life themes.

In a ‘harvesting’ seventh round on the elemental Places of Arrival, the players reflect on their individual journies and its significance for their (working) everyday life.

The Power of Interplay and Dialogue

The dialogues around the game board introduce mythical-philosophical perspectives, tapping into the intuitive knowledge of the players. It is precisely the enigmatic questions and symbols that add an out-of-the-box and metaphorical language about everyone’s dreams and wishes, while the game cards shed light on the insights gleaned from the philosophical art of living. Players are invited to give meaning to what is at stake, and explore the situation into which they have been thrown by the dice (symbolic of chance or destiny). What leeway do you see and how do you give direction on your path of life?

In-between space …

Workshop Dream Game: Follow your wish!

Playing the game calls for some self-reflection, and yet at the same time it is appealing to meet each other in the ‘in-between space’ which is created. Both individually and in a small group, you wander a labyrinthine path across the game board: a landscape full of symbolism. By letting the visual language and the myths speak, an ‘as if’ space is created. While travelling, your own life feels like a dream and your dreams come true…

The game rounds are devoted to basic life themes: authenticity, education, ups and downs, crises and tragedy, encounters on life’s journey and finding your destiny (the centre of the game board). While making choices in the game, players will experience the existential tension between the power of destiny and following your own course, necessary to find your own true orientation in life.

ISBN: 978-90-822774-7-0 — Droomspel: doe je droomwens!

  • Wisdom game for investigating a personal motivation and guiding values in life and work contexts, by playfully practicing the philosophical and mythical art of living.
  • Duration: 1 day to six half-days, for 3 to 8 players.
  • Also applicable for groups and teams of up to 24 people (with a counsellor and suitable working materials) to explore the interplay between personal and professional values and to empower relational qualities and enhance developmental processes.

Playing Materials

2 Boxes containing:

Dream Game: Follow your wish!
  • Board game, Playing Fields en Overview:
    1 game board Landscape of happiness;
    1 playing field Dreaming in the Mirror of Myths;
    1 playing field Alchemy of the Soul;
    1 playing field Temple of Life’s Riddles;
    1 Overview per round of playing cards and rings
  • Playing cards and rings:
    3*32 Cards of rounds;
    3*4 Cards of Elementary way’s;
    6 rings with forces of prosperity and adversary;
    20 Cards of Destiny
  • Playing attributes:
    1 sic coloured dice;
    1 whirlabout;
    1 hourglass (of about 3 minutes);
    1 CD Dream travelling and Heroic Dreams (Droomreizen en Heldendromen) with 22 songs
  • Playing figures/ pawns:
    2 green, 2 red, 2 yellow en 2 blue wooden playing figures;
    2 green, 2 red, 2 yellow en 2 blue hats for the playing figures
  • 120 Elements of happiness:
    30 green — Earth;
    30 red — Fire;
    30 yellow — Air;
    30 blue — Water
  • Working materials:
    1 Instruction Guide with
    8 Fill-in form for the exercises in the game My Life’s Myth.

Inquire: info@questforwisdom.org

Explore the motivational power of dreams!

Read more (NL): Het innerlijk kompas door Heidi Muijen, supervisie en coaching
See (NL): Workshop cyclus met het Droomspel
Video (NL) over de filosofie van het spel en de opbouw van de spelronden.

Philosophical Lantern in the Round of Education

Update 2022-07

Dream Game: Follow your Wish! Read More »

Vision game: Visualize your inner compass!

Know yourselfGnosis GameMasquerade GameHero GameCompassion GameDream GameVision game

Wisdom for tuning your inner compass

In a preliminary round, players become acquainted with the symbolism of the natural elements and the philosophical art of living as the basis of the game. This is expressed on the cards and playing fields with pithy sayings, such as those of Herakleitos of Ephesus (in present-day Turkey, around 600 BC):

Boundaries of the soul you will not find, however far you go and whatever road you walk, so deep is its ground.

Players choose a game leader from among themselves who will lead the tour group through the game using the Game Guide. Then the journey starts with the five game rounds on the game board and a final (seventh) afterplay round, in which players harvest from the game.

Each round of the game allows players to reflect on an important theme of the philosophical art of living. The game counsellor encourages the players to reflect on their own life themes and questions, enriched by the philosophical and mythical perspectives on the playing cards. As a result, philosophical insights come to life and personal themes are deepened in a dialogue with each other.

Playing figures Vision game

After each game round with dialogic exchange around mythical and philosophical perspectives, players express and imagine their own vision of the (life) theme that has been raised. Rolling the dice leaves players interested in a situation, symbolic of being ‘thrown into life’. Conducting a dialogue with each other is an exercise in giving meaning to life and being aware of the scope for designing life as a work of art according to the philosophical art of living. The symbols on the game board invite to associative thinking and thus to confront one’s own view in a playful way and to make a connection with questions in life.

At the end of the journey across the game board, participants have visualized and expressed their own vision on the themes addressed on the Game Form.

Tune your inner compass and develop your vision in life by means of the philosophical art of living!

ISBN: 978-90-822774-9-4 — Levensvisiespel: stem je innerlijk kompas!

  • Wisdom game for developing the art of living by tuning your inner compass.
  • Duration: 3 to 9 half-days, for 3 to 8 players.
  • With a multitude of game material also applicable for groups and teams of up to 24 people: in work contexts to empower and develop ethical perspectives on working issues and to get acquainted with a philosophical art of living.

Playing materials

Box containing:

  • Board game, Playing fields, Overview:
    1 Board game of the Art of Living;
    1 Playing field Philosophical Compass;
    2 Playing field Alchemie of Collaboration;
    2 Playing field Ethical Perspectives;
    1 Overview Tokens of Qualities
  • Playing Cards and RIngs:
    2*32 Cards of Rounds;
    20 Cards of Elementaire Way’s;
    6 Rings with Moral Motives;
    24 k Cards of Destiny
  • Working materials:
    1 Instruction Guide with
    8 double Fill-in form for the exercises in the game ‘Research form’ en ‘Visualizing my life vision’;
  • Tokens with elementary qualities:
    4*4 Course in life (green, red, yellow and blue);
    4*4 Education (green, red, yellow and blue);
    4*4 Reflection (green, red, yellow and blue);
    4*4 Crisis (green, red, yellow and blue)
Vision Game: visualise your inner compass!!
  • Playing attributes:
    1 CD Dream travelling and Heroic Dreams (Droomreizen en Heldendromen) with 22 songs;
    1 six coloured dice;
    1 whirlabout;
    1 hourglass (of about 3 minutes)
  • Playing figures:
    2 green, 2 red, 2 yellow and 2 blue Playing figures with symbol; respectively eye, hand, head and heart

Inquire: info@questforwisdom.org

Read more (NL): Levensvisiespel-workshopcyclus 

Update 2022-07

Vision game: Visualize your inner compass! Read More »

Existential Play: follow your own path!

Playful DialoguesDialogue Table  — Playful Dialogue Table — Quintessence PlayQuest PlayPythia PlayExistential Play

Dialogue on existential questions with ethical perspectives

Four sets of cards accompanying the four rounds in the dialogue

The Existential play introduces philosophical and mythological perspectives for conducting a moral dialogue within a small group. In a preliminary round, one chooses who will guide the game as a dialogue facilitator. All other participants enter the game with their chosen personal dilemma, existential question or theme in life and/or in their career.

The game and dialogue facilitator ensures that in each round everyone’s problem, theme or question is addressed. At the same time, there will be a collective dialogical exploration in which players ask each other in-depth questions and reflect on the different symbols in the game that are linked to mythological and philosophical narratives.

During the four dialogical rounds, the players enrich their insights to the question or theme at stake, as well as critically examine their normative beliefs on the basis of:

  • the philosophy on the art of living and the good life
  • the morality of obedience versus the ideal of mastery in life
  • the morality of autonomy and makeability of life
  • the existential loyalty to oneself and the ability to play with a plurality of perspectives

By examining your theme in the game as a moral issue, you are introduced to ethical perspectives in a playful manner. Playing the game will not provide a univocal answer, but rather, players will spin off their problem, theme or question as a moral thread on life’s journey.

ISBN: 978-90-822774-4-9 — Existentiespel: volg je weg!

  • Duration: one (half) to one full day, for 4 to 6 players.

Playing material

Box contains:

  • 4 Playing fields in the instruction guide:
    1 Elementary happiness;
    1 Existential motives;
    1 Temple of moral riddles;
    1 Inner compass;
  • Playing attributes:
    1 colour dice;
    1 hourglass of about 5 minutes;
    1 whirl about
  • Playing cards:
    2*8 Good and evil;
    2*8 Mythical signs;
    2*8 Philosophical signs;
    2*8 Philosophical tools
  • Working materials:
    1 instruction guide with dialogical exercises and
    8 Fill-in forms (double sided)
Playing cards, fill-in form and playing attributes for the Existential Play

Inquire: info@questforwisdom.org

Update 2022-07

Existential Play: follow your own path! Read More »

Quest 1: Wisdom Web

The Wisdom Web is a forum dedicated to the intercultural art of living.

At its core are values of inclusion of different cultures and the beauty of being different.

Quest 1 Wisdomweb

At the Wisdom Web, wisdom from all over the world is collected and presented in a special symbolic way.

In this sense, collecting, arranging, developing and presenting — via the Wheel of the Intercultural Art of Living — takes place in a very unique way, emphatically distinguished and handled differently than, for example, Wikipedia and other (open source) encyclopedias do.

In doing so, the QfWf wants to contribute to intercultural connections based on the realization that these:

  • grow through awareness of the historical roots of cultures,
  • thrive on interest in other cultures and wisdom traditions and
  • bear fruit through encounters and cross-cultural perspectives.

The Wisdom Web continues to grow organically, with a rich palette of philosophical, artistic and spiritual expression and reflections, which concretize the Wheel of the Intercultural Art of Living.
This is accomplished thanks to the input of various QfWf-authors[1]

update 2022-07

[1] QfWf authors are authors, actors, artists, designers, drafters, photographers, illustrators, video and film makers and other producers of text, images, sound, and stakeholders who make the texts and other materials available to a QfWf-site have made.

Quest 1: Wisdom Web Read More »