intercultural

Thursday 19 March 2026

Wisdom for World Citizenship

Sharing your World Dreams

Especially in times of deadly dictatorial dynamics on the world stage, we develop Inter-Culturele Rituals spreading contagious sparks from person to person — Together as World Citizens, we will ignite a greater fire, through the power of living encounters!

  • Organization: Quest for Wisdom foundation 
  • Praktical: Side Event together with Samen Sterk Week against Racism
  • Info: Intercultural programme QfWf-project World Citizenship
  • Date: Thursday 19 March 2026
  • Locatie: Pakhuis de Zwijger, Amsterdam
  • Tijd: Side event from 18.00 – 20.00  –  20.00 – 22.00 Plenair programme
  • Programme for: 60th International Day against Racism and Discrimination, inaugurated by the UN after the Sharpeville-bloodshed of 21 March 1960
  • Info: bestuur@questforwisdom.org
    “The world might be a symphony
    of atoms in a sea of Aum ॐ 唵
    in which we dance to an ancient melody.
    Our wildest dreams in scarlet rage
    taste bitterweet and sour.
    The heavenly Mead uplifts our spirits,
    yearning in this hour
    for the One — an aching feeling,
    heartbreaking chords of splendour.…”
    Lees verder

Wisdom for World Citizenship Read More »

Saturday 21 March 2026

Spring Meeting Soul Circle Quest for Wisdom

Arts Dialogues for Global Citizenship

Music, images, dancing & story’s from all corners of the world for connecting people and their cultures! 

In the misty Hills… — symbol board game Amor Fati

*around the QfWf-2026-yearly theme Inter-Cultural Rituals for Global Citizens:
with a Spring Ritual for Global Citizens!
* Amor Fati Art Dialogues on the theme Hardships on Life’s Journey: taking the crisis as a chance!

  • Who:
    Quest for Wisdom Soul Circle
  • Date: Saturday 21st  of March 2026
  • Time: from 13.00 doors open – programme starts 13.30 till 16.30 celebrating and closing at 17.00 uur
  • Where: Amsterdam – info@questforwisdom.org  ABOUT THE LOCATION
  • For: Quest for Wisdom Friends and Soul Circle
  • Costs: please donate for the Quest for Wisdom foundation and become a ‘QfWf-friend’ with your yearly contribution by means of a bank transfer to IBAN NL14TRIO0777827654 of the Quest for Wisdom foundation in Weesp.
    Yearly donations from € 45,= or more give free entrance for QfWf-meetings!
  • Info: on the QfWf-project “Global Citizenship” 
  • Registration required: info@questforwisdom.org
  • Inspirational Poem on the QfWf- World Dream:
    In the Soggy Swamp — symbol board game Amor Fati


    The world might be a symphony
    of atoms in a sea of Aum ॐ 唵
    in which we dance to an ancient melody.
    Our wildest dreams in scarlet rage
    taste bitterweet and sour.
    The heavenly Mead uplifts our spirits,
    yearning in this hour
    for the One — an aching feeling,
    heartbreaking chords of splendour…

Spring Meeting Soul Circle Quest for Wisdom Read More »

Wednesday afternoons in March 2026

Quest for Wisdom Meetings

Quest for wisdom-kring

Programme: Amor Fati for the Intercultural Art of Living

  • Guidance: Heidi Muijen
  • Practical:  Playing the Amor Fati game
  • Dates: wednesday afternoons 11, 18 & 25 of March 2026
  • Time: Starting with tapas 12.00; Play 13.00-16.00;
    afterparty till 16.30 uur
  • Locatie: Vrijwilligers Centrale Utrecht
  • Free for: QfWf – members
  • Costs: the Quest for wisdom foundation is dependent on the gifts of global citizens!
    Many thanks for your donation on IBAN NL14TRIO0777827654, of the Quest for wisdom foundation in Weesp.
  • Theme: How to find a good course in life?
  • Info & asignment (obligatory): bestuur@questforwisdom.org

Quest for Wisdom Meetings Read More »

Amor Fati

World GamesAmor FatiFour WindsAdinkraQuintessence Game

The Intercultural Art of Living

Book and Board-game and Arts-Dialogues

Reflection and dialogue

Amor Fati is a board game — as well as a book on the intercultural vision and mission of the Quest for Wisdom — in which you re-enact and reflect on life as a journey through a colourful landscape full of symbolism, picking up intercultural visions and mythical wisdom about the journey of life along the way. How the picked wisdoms enrich your vision on life, you share with your mates in the group, so that you deepen each other’s insights. As a result, the game stimulates both personal growth and offers an exercise for the art of living as a world citizen.

Lecturer in Guidance Science Michiel de Ronde about Amor Fati:

“I see your work as a significant re-evaluation, also a recalibration, of the premodern era. All those profound insights and life-creating practices that were often either worshiped or cursed along a vertical axis, you present in a deep perspective of an infinitely horizontal mythical-human field, allowing the world to become a home for all and enabling people to meet each other based on recognition and appreciation.”

Chief Trainer of the Master of Arts Therapies and retired lecturer Henk Smeijsters about the book Amor Fati:

“I find your book impressive, rich in information, and meaningful symbolism.”

In QfWf-Core Circles, we express life themes as global citizens – in a language of the heart and using the arts – around the symbolism of the seven game rounds and chapters on an Amor Fati-Quest!

The Board-game Amor Fati

With the help of a Game Guide, a group of friends, family or team might go on a journey across the game board — while exchanging each others view on happiness in life — if one of the players wants to be the guide as a game and

Sitting around the Play Table with creative materials

dialogue facilitator. Also, it is possible to practice the art of living of amor fati under the guidance of a game supervisor from the Quest for Wisdom foundation.

Two world citizens have written a wonderful reflection, one in images and one poetical, on their journey towards happiness through the landscape of the art of living.

Amor Fati is a board game with 7 card sets, playing figures, rings, natural elements, dice, hourglass, spinning top, quintessence-shell and a game guide: ISBN: 9789492127167

Duration: depending on your wishes and possibilities, two to eight half-days, in a small group of 2 to 8 players.

Dialogue and Imagination

Imagination opens doors to unknown possibilities

Amor Fati introduces players to the intercultural art of living; its name being derived from the classic motto of the art of living, literally meaning ‘the love of life’s fate’. The journey towards your destiny in life is captured in symbolic signposts to different wisdom traditions from the four cardinal directions. The power of play lies in the dynamics that arises between contemplation and playful interaction by throwing the dice and spinning the toll, resulting in surprise about which symbol one lands on (your destiny, fate or coincidence?). All these aspects contribute to a deepened understanding: the symbolism on the playing field appeals to the imagination and the game assignments call for alignment with the moral compass and trigger both reflection as well as exchange with the others from the playing group. It is precisely the tapping of all the sources within oneself and from each other and what life has in store for us, that forms the basis for a wise handling of the questions that life poses on us.

Playing: both educative and having fun together

Each concentric circle on the playing field represents a theme of life, which is addressed by means of the symbols in each circle. Wandering over the symbolic landscape, you bring the intercultural meaning of the symbolism into a dialogue with your fellow players as a travel group; and you harvest the meaning after each game round on the game sheet. The intercultural significance of the symbolism is indicated on the playing cards with wisdom from stories, sayings and visions from different cultures. For example, players will be asked to wonder about enigmatic questions; comparable to koans — paradoxical statements such as “What is the sound of one hand?”, which students receive from their Buddhist teacher — and to philosophical ‘aporia’ (ancient Greek for desperation) and riddles to which there are several but no conclusive answers. These game assignments on the playing cards call for dialogue with oneself and exchange with the travel group.

Finding your destiny between freedom and determination

Training with the playing cards on Curaçao

The journey across the playing field triggers the tension between the coercion of fate and the freedom to shape life yourself, which lies at the core of amor fati as art of living. In the game, players experience this tension by throwing the dice and the call to interpret the symbol on their path, by asking themselves: “What does the dark forest mean for the theme I’m investigating in the game?“. In this way, players are stimulated to reflect on the paradox of being thrown into situations and giving meaning to it as if you designed life’s course yourself: The

Dice: representing fate

art of living of amor fati consists of the call to reconcile these two poles and to embrace being ‘thrown’ into life: by throwing the dice, giving meaning to the assigned symbol as a significant place in the labyrinth of life. By reflective notes on the game sheet as well as through dialogue with the travel group, players are making the proverbs and intercultural perspectives on the playing cards meaningful to the themes they explore in the game.

From outside to inside through seven stages (game rounds)

Playing figures with the basic symbols and orientation in life

Players practice the cosmopolitan art of living as they wander along the paths in the game to the mysterious quintessence in the centre of the game board. They give meaning to their journey as it meanders in the existential tension between the coercion of destiny and the freedom to shape life yourself.

  1. Pregame Round; players choose one of the four natural elements and a basic attitude in life, visible in the figure with the arms down for an alert following orientation or with the arms raised for a sensitive entrepreneurial life-based attitude.
  2. The outer circle around the theme of Authenticity shows eight starting positions in the game as frames of thinking with a principle of happiness. These positions connect the roads in the game to one of the natural elements and the corresponding basic symbol eye, heart, spiral, hand.
  3. The orange circle of Bildung (Education) is about how to find a good course in the dynamics between nature and culture, as well as intercultural tensions: players are given a philosophical tool, by means of six symbols that depict intercultural perspectives from different wisdom traditions.
  4. The green circle represents the constant dynamics in life of Ups & Downs; heading towards the centre, players pass one of the six mythical places, which connect the good life with the tragic side of life, in order to align their inner compass – this is made visible by the Rings of moral motives.
  5. the game-board with seven rounds

    The purple circle of Ordeal invites the players t0 continue their journey and find themselves in one of the six landscapes of elemental imbalance, by which they are metaphorically confronted with the question how do I deal with a crisis in life?

  6. The in-between Round of Encountering ‘the strange other’: here, the question at stake is whether you tend to ‘keep everything under control’ in a crisis situation or whether you are willing to accept help. Do you want to meet the mythical creature or animal that lives here and can offer you a different perspective on the journey of life?
  7. The inner circle of finding your Destination. What does it mean to you that the centre with the four quadrants are of the same colours and show the same elemental symbols as the outer circle? Are you back at the beginning or is your perspective tilting from having to being: how does your basic element open the gateway to the quintessence?

    The book Amor Fati for world citizenship

    NL/EN, 2024, ISBN 978 90 441 3970

    In the book of the same name, Amor Fati: Playing Wisdom for the Cosmopolis, Heidi Muijen provides background for the game as well as for the QfWf philosophy about the Wheel of the Intercultural Art of Living. This full-colour edition of 499 pages with English intercultural reflections by Greg Suffanti on his watercolour series – together with the visual work of Agnes Roothaan, who painted the game-board, Louis van Marissing who made the icons for the Wheel of the Intercultural Art of Living, Annelie van Steenbergen, Caroline Young, Nour Kayali, Klaske Rehorst, Josee Tesser, Elin Maljaars, Maya Plas & Mitra Muijen around the mythical-philosophical themes of Amor Fati – give the reader a surprising route of the imagination through the book. Amor Fati is a co-production with publisher Garant
    NL/EN 2024, ISBN 978-90-441-3970-9

    Amor Fati (game and book) wants to appeal to people with an open mind and a warm heart for the world. People with an interest in wisdom traditions as well as wisdom that arises from good conversation, living encounters and teamwork. Encounters between people ensure cross-pollination between their cultural backgrounds: a vital lifeline for the cosmopolis. This ideal of ‘the cosmic city’ — the ‘polis’ of citizens connected as a community across national borders — has ancient roots. It is the city of people who feel connected to a larger whole and to circles of concern. Global citizens who, in the words of freedom fighter Rosa Luxemburg, “feel at home in the whole world” and are touched by human tears and the ‘small’ good and beautiful things in life. People who feel that we are in need for wisdom from cultures worldwide for the questions of life in the global city — and who want to contribute with dedication to this ideal.

    Co-creation for the cosmopolis

    Amor fati is the motto of the premodern attitude in life to bow for one’s fate. Although the name seems to indicate a fatalistic orientation in life, this ancient spiritual-philosophical art rather aims to strengthen the good life as a community and the mastery in life as an individual: by mildly greeting whatever comes on your path — neither to combat the unpleasent things nor to appropriate what gives happiness, but to embrace it and let it go again with love and understanding. This requires people to open their hearts to the full life, including tragedy — the ‘counterpart’ that is inextricably linked to happiness in life, like shadows to the light.

Update 2025-06

Amor Fati Read More »

From summer 2025 till summer 2026

Soul-Circle Meetings

The QfWf-Circle is welcome on the Seasonal Meetings:

Fall: 18 October 2025
Winter: 24 January 2026
Festive gathering in collaboration with Cultural Dreamweavers and the presentation of the first copy of the ABC of Wisdom!

Theme Amor Fati play: How to handle the changing winds in life of Prosperity and Adversity?

Spring
: 21 March 2026
Festive gathering with an Inter-Cultural Spring Ritual, welcoming the new life!

Theme Amor Fati play: Adversaries on the journey of life – how to turn the crisis into a chance…?

Summer: 20 June 2026

  • Time: from 13.00 doors open – programme 13.30 till 16.30 hours, doors close at 17.00.
  • Location: region Weesp-Amsterdam
  • Entrance: apply to bestuur@questforwisdom.org
  • Costs: please, become a ‘QfWf-friend’ by means of a donation and you will get the book Amor Fati as a welcome gift! If possible a € 45,= yearly donation on IBAN NL14TRIO0777827654 of the Quest for Wisdom foundation in Weesp.
    The QfWf appreciates every donation from the heart!
  • Info: World Citiezenship emerges in-between people ― bij an inter-play: in this way an Amor Fati is composed, one of the world games of the Quest for wisdom foundation
  • Requests to participate: info@questforwisdom.org

Amor Fati Interplay around Seven Life theme’s

Betuwer Begeleidingskunst Soul Circle:

Programme: Arts Dialogues Counseling & Guidance around the Amor Fati board-game!

    • Who: QfWf-Soul Circle and the participants of the Amor Fati try out
    • Practical info: The intercultural enriched board-game
    • Dates: Friday meetings 29 august, 1 november 2025
      13 december 2025: Roads towards Happiness;
      23 januari 2026: Inter-Cultural Philosophical Instruments;
      13 maart 2026: Narrative Wisdom on life’s Ups & Downs;
      10 april 2026: How to deal with Hardships in Life?;
      29 mei 2026: Meeting the Strange Other;
      19 juni 2029: Quintessence of Finding your Destiny.
    • Time: from 10.30 to 16.30
    • Location: Quest routing
    • Requests: info@questforwisdom.org
    • Free for: the QfWf-Soul Circle en QfWf-friends, who have experience with the Amor Fati board-game
    • Kosten: please donate to the Quest for wisdom foundation to become a ‘friend’ for € 45,= per year on bank account IBAN NL14TRIO0777827654 of the Quest for wisdom foundation in Weesp.
    • Info: Playful Wisdom for the Cosmopolis…: in seven playing rounds/ life themes Authenticity – Intercultural Bildung, Happiness and Tragedy, Crises and the Strange Other, Finding your Destination.

Soul Circle on Global Citizenship

Meetings in 2026: 24 jan – 21 maart – 11 april – 20 juni

Programma: Arts Dialogues around on the Amor Fati Life Themes:

  1. Introduction of the play round and chapter of the book Amor Fati by Heidi Muijen
  2. A creative interplay with the Soul Circle towards an artistic expression of the Amor Fati-life theme
  3. Arts Dialogues on how this theme provides a foundation for world citizenship
  • Who: QfWf-Soul-Circle
  • Practical: Bi-monthly meetings starting from
  • Date: Saturday 21 june 2025 around the theme:How are you in your element? <> interplay with an elemental dance by Juanita Ho: Which elemental qualities ground practices of world citizenship?
  • Fall meetings and themes:
    20 September: drawing your attitude in life with Robin Stemerding
    18 October: experimenting with your Frame of Reference with Tim Laboyrie
    22 November: Musical workshop by Mitra Muijen & Madalina Hristache: How to deal with inter-cultural differences within and without ourselves? – the Annual Meeting Day!

Soul-Circle Meetings Read More »

Four Winds

World GamesAmor FatiFour WindsAdinkraQuintessence-game

Around the playful dialogue tablecloth

The ‘Four Winds’ take you on a journey of discovery in four rounds, around the colourful dialogue tablecloth, full of symbolism. These symbols enrich your conversation with mythological wisdom and intercultural perspectives.

The playful materials help to visualise what is at stake on a quest: “What does your issue look like as a journey? What mythical creatures and animals will you meet along the way? What other questions become relevant when you look at the issue from others perspectives?” A multidimensional approach is enhanced by means of philosophical and intercultural sayings on the playing cards. In the fourth and final circle, the four basic colours green, blue, yellow, and red in the

creative excersise in-between the dialogue

four quadrants, symbolise the reaping of concluding visions from the conversations in the four rounds. With a Quintessence drop, you unroll the dialogue as a journey across the dialogue tablecloth: this symbolic act helps to imagine the essence of the exploration of the issue at stake and to express this in a poetic form

Dialogue as an art: listening, asking questions and answering authentically

Playing Guide Four Winds

Through a dialogue guide, you explore a challenging issue as group of friends, family or team, or, each individual can investigate their own question with the group.

Depending on the size of the group (2 to 8 players), the game will be completed in two hours, half a day or a full day.

It is also possible to engage a host dialogue coach from the Quest for wisdom foundation.

In four rounds of dialogue ― visible as the four circles on the dialogue tablecloth ― participants move from the outside in, to the inner circle in which the Four Winds are depicted.

Images tell a story

Butterfly, Scorpion, Fenix

The colours on the dialogue table refer to the four elements earth, water, air and fire. These are connected in the game with a basic symbol, which opens a space for encounter, such as the eye as a ‘mirror of the soul’.

“I dreamed I was a butterfly… or am I a butterfly dreaming of being a human?”
Zhuang Zi (369-286 BCE)

The four rounds

  1. Symbolic objects to enricht the dialogue
    In the first round, the images (and rich objects) in the outer circle of the dialogue tablecloth invite participants to imagine the theme they want to investigate.
  2. In the second round you are given one of the eight symbols for philosophical tools with intercultural perspectives: these represent qualities for the art of living to be able to deal with the issue more wisely.
  3. In the third round, you roll the coloured dice and see which creature or animal you encounter in the mythical landscape on the dialogue tablecloth. How could the virtues and vices, as well as divine qualities that they embody, help you to realise the good life?
    Playing materials for a dialogue workshop
  4. For the fourth round, the wind rose in the four elementary colours on the dialogue tablecloth visualizes the four cardinal directions, from which the harvest of the game might help to get the issue in the right direction. Participants describe their harvest from the dialogue on the Game Fill-in form as a quatrain.
  • Cards with intercultural perspectives, rich objects around the playful dialogue table.
  • Duration: 2 hours to one (half) day in a small group up to 8 players.

Playing material

Also in a Dutch version:

Box with:

  • Plyaing Cards Four Winds
    Dialogue Guide:
    explaining the game and the symbols
  • Playing Field:
    1 Dialogue table cloth
  • Game attributes:
    1 mirror;
    1 key;
    1 hourglass as rich object on the Dialogue table;
    Small weights;
    1 quintessence marble;
    1 small talking stick;
    1 hour glass
  • Dialogue Tablecloth with symbolic objects
    Playing Cards:
    8 Philosophical Tools with Western perspectives
    8 Philosophical Tools with intercultural perspectives
  • Fill-in forms:
    Double sided with instructions for writing a quatrain

Revised edition of the Beeldendialoogspel
Purchase: Vier Winden (NL)

Purchase: Four Winds (EN)
Inquire info@questforwisdom.org

Update 2025-02

Four Winds Read More »

Space to play — Board Games and Dialogue Tables

Playfulness creates space for establishing meaningful connections between people, which fosters encounters that both entertain, educate and stimulate the participants: by letting go of our compulsion of norms, codes and traditionally learned frameworks and allowing a new interplay to arise in the in-between space…. Feeling free to explore different perspectives together and to agree on appropriate rules for what is at stake.

The Quest for Wisdom foundation has created the Wheel of the Intercultural Art of Living, on which the game Amor Fati elaborates, enhancing Global Citizenship. The book with the same title explains the board game as well as the philosophy of the Wheel as the intercultural art of living. Lecturer Michiel de Ronde says about this book:

“I see your work as a great reassessment, also revaluation, of the pre-modern world orientation. All those profound insights and life-creating practices that were often worshipped or cursed through hierarchical dominance, you present within a depth perspective of an endless horizontal mythic-human field, through which the world can become a home for all beings and people can meet on the basis of dialogue and appreciation.”

NL/EN, 2024, ISBN 978 90 441 3970 9

Also the bilingual Dialogue Tables Four Winds (De Vier Winden) is developed to enhance an open cosmopolitan culture as global citizens. The Adinkra-game consists of a set of cards with Akan symbols and proverbs, ordered according to the wisdom of the five elements earth, water, air, fire and ether — in a way that the Ghanaian elemental wisdom might be compared to European visions on the natural elements.

There are more World Games and teaching modules (to be) developed, in which intercultural perspectives are playfully and dialogically incorporated.

World Games — for the Cosmopolis

QfWf-Archive — Mythical-Philosophical Boardgames

Playful Dialogues — the Dis-covering Dialogue Table

Purchase of Educative Materials

One hundred percent of the money raised by the sale of all of the products will be used in realising our upcoming QfWf educational projects, all of which are non-profit and run by volunteers.

Update 2025-02

Space to play — Board Games and Dialogue Tables Read More »

Become a QfWf-friend

Donate? Yes, please: thanks! 

In 2026 we have cancelled the expensive Mollie-service. As a consequence the Donation button does not work anymore. So please, donate via a bank transfer: 

bankrekening IBAN: NL14TRIO0777827654

The reason for cancellation is that the monthly costs of this service are too high for our limited budget.

Donate? Yes, please!

Help realize the goals of the Quest for wisdom foundation (QfWf)!

You become a QfWf-friend by donating yearly

We hope for a donation of € 45,= per year – though we are happy with the amount you are able to give!

In addition in helping to realize the intercultural QfWf-programmes, contributing to our aim of Global Citizenship, by donating € 45,= per year as a QfWf friend you get:

  • the (e)book about the annual QfWf-programme, such as Amor Fati in 2025 and Amor Mundi in 2024;
  • free entrance on the annual QfWf-meeting day
  • discount for workshops (25%)
  • invitations for the QfWf-Dialogical Circle

Discount (up to 50%) for educational materials of the Golden Ratio, such as

You become a QfWf friend by transferring the amount to NL14TRIO0777827654 in the name of the QfWf in Weesp or via the donation module below.

Donate? Love!

We cancelled the Ddoneren_met_mollie – as the monthly expenses for Mollie service exceed the gifts we get.
So please donate by bank transfer: Thanks!

Become a QfWf-friend Read More »

Masquerade Game: Meeting Strange Others!

Know yourselfGnosis GameMasquerade GameHero GameCompassion GameDream GameVision game

Masks and the wisdom in live encounters: the strange other — within yourself

Jester (Museo Nazionale Archeologico di Taranto, Italy) — photo by Joke Koppius

With the masquerade game you explore the social masks that we all wear and the art of meeting each other in a small group. The game lets you play with kingly wisdom and foolish tricks! It invites you to see the interplay between people as a masquerade and to meet the strange other (in yourself) and thereby unmask yourself and others.

Playing with masks teaches one to find a good balance between identification with functional role(s) and total detachment to your own form of social engagement.

ISBN: 978-90-822774-5-6 — Masquerade Game: meeting strange others!

  • Playing with social masks and tapping into your own jester and king to wisdom
  • The Masquerade Game provides an introduction to the Hero Game: play yourself!
  • Duration: at least one half day, for 3 to 6 players.
  • A workshop ‘demasqué’, also available an in-company program, with a multitude of the game material for groups of teams of up to 24 people: to strengthen relational qualities and developmental processes by giving attention to nasty encounters, bad feelings in collaboration and confrontations in work contexts.

Playing Materials

Part of  Masquerade Game: Meeting Strange Others!

Box containing:

  • Playing field:
    1 Nasty Encounters
  • Play Attributes:
    1 Hourglass (of about 3 minutes);
    1 six Colour Dice;
    6 Coloured Pencils;
    8 mask holders
  • Playing Cards:
    8 Nasty creaturers;
    8 Royal Wisdom
  • Playing tokens:
    8 Symbols of Encountering

Working Materials:

  • 1 Instruction Guide with
    8 Fill-in form for the exercises in the game;
    8 Format for making the mask;

Inquire: info@questforwisdom.org.

Update 2022-07

Masquerade Game: Meeting Strange Others! Read More »

Compassion Game: The Good Life!

Know yourselfGnosis GameMasquerade GameHero GameCompassion GameDream GameVision game

Passion as wisdom on elementary paths of research in order to develop the good (working) life

The Compassion Game appeals to the passions of players to align their course in life and career with their own inner compass. The game assignments are aimed at imagining and articulating the meaning of the good life in relation to tragedy. A playful introduction to research traditions from the perspective of philosophical counseling.

Using the symbolism of the four elements and mythological stories, you are invited to explore a personal fascination hand in hand with a theme from your own professional practice.

Compassion Game: the good life!

In the 6th century BCE natural philosophers debated which of the four elements contains the origin of life.

An investigative approach to this question marks the transition from a magical-mythical experience of the world to a rational worldview.

ISBN: 978-94-92127-05-1 — Kompassiespel: het goede leven!

  • The Compassion Game for developing the good (working) life provides a playful introduction to research paradigms and to Levensvisiespel: Visualize your inner compass!
  • Duration: two half-days, for 3 to 6 players.

Playing materials

Box contains:

  • Playing Field:
    1 the Labyrinth
  • Playing Attributes:
    1 six Colour Dice;
    1 Hourglass (of about 10- 15 minutes)
    1 CD Dream travelling and Heroic Dreams (Droomreizen en Heldendromen) with 22 songs
  • Playing Cards and Tokens:
    4*5 Cards with Elementary Ways;
    4*6 Cards with Places of Destination;
    2*4 Tokens with Symbols of Power
  • Working Materials:
    1 Instruction Guide with
    8 Fill-in form for the exercises in the game

Purchase: Compassion Game

Inquire and purchase: info@questforwisdom.org.

Art Dialogue Methods (ADM)

ADM is the research variant of the board game Know Yourself, the Compassion Game, and has contributed to the development of the Body of Knowledge and Skills of the master’s degree program in counselling at Rotterdam University of Applied Sciences and at Arnhem and Nijmegen Universities of Applied Sciences.

By playing the game with the involvement of teachers, the symbolism of the game has co-creatively led to the development of concepts of research qualities; such as the dynamic interplay between the ‘power symbols’ of the eye, the heart, the spiral and the hand, which has been interpreted as the methodical interplay of different voices inside oneself: mythos, pathos, logos and ethos.

This methodology has been developed into the Art Dialogue Methods (ADM), a developmental oriented approach in change processes and action research. A forthcoming textbook will be published about ADM, and there have been articles published in professional magazines (in NL): een artikelen reeksBegeleidingskundig-Handelingsonderzoek-MBK

Update 2022-07

Compassion Game: The Good Life! Read More »