The Quintessence game is a card game with wisdom from all corners of the world for practicing the art of living as a global citizen. The name refers to the intercultural symbolism of the natural elements and literally means the fifth element or the ‘quinta essencia’.
The goal is to have meaningful conversations in a small group on the basis of three described game forms and card readings with the 20 playing cards.
Duration is one hour to half a day per game form.
1. QUINTET
Wisdom from all corners of the world
Cultures from all corners of the world know the elements of nature as the basis of existence and as symbolism in mythical stories. In African, European, Indian and Native American wisdom traditions, these are earth, water, air, fire and an energetic and spatial element, the ether or quintessence.
In this game, the goal is to have a conversation as a group around the wisdom spells while placing a quintet on the table together.
2. WHOSE QUEST?
In all corners of the world, the labyrinth appears as a symbol of the journey of life, which is symbolized as a meandering path around the center. According to mythical wisdom, there the path
The labyrinth, a transcultural symbol
and purpose, life and death, above and below coincide in the generation-spanning life cycle.
The aim of the game is to explore an issue by letting the wisdom spells speak and thus enrich the issue into a quest. The introducer chooses cards from the fan on the table as needed and explores with the company the hidden eye, heart, spiral and hand power in the wisdom proverb by addressing everyone’s wisdom (of pathos, ethos, mythos and logos) in combination.
3. ORACLES
Angels and Bird Wisdom – Nour Kayali
Cultures from all corners of the world know creatures that mediate between humans and the world of gods and spirits, such as angels, shamans, ancestors, demigods and mythical beasts. The mythical connection of the four cardinal directions, four elements of nature, four seasons, etc., by seeing analogous patterns, forms the basis for the art of oracles.
The aim of this game is to obtain advice on a personal question (wish or problem) with wisdom from the four cardinal directions. To this end, an oracle is chosen from the circle of players to appeal to the wisdom of the group by interpreting the drawn card as an oracle spell in the light of the question.
World Cafe conversations with the Quintessence Game
Addressing life themes with symbolism across the boundaries of cultures
A workshop under QfWf guidance
Art Dialogues around the board game Amor Fati
Amor Fati is a board game to enhance the intercultural art of living: you undertake a journey across a colourful landscape full of symbolism and along the way you pick up intercultural visions and mythical wisdom.
Around the Amor Fati game board, you travel through seven game rounds that address life themes and exchange associations and experience with your travel companions for a wise way of dealing with the questions life poses.
On the journey you explore the tension between amor fati as fate of your destiny and the freedom to shape life yourself:
In a workshop to get acquainted with the intercultural art of living.
In a master class to learn how to guide this game form yourself.
From one full day to 9 half days, suitable for individuals, groups and teams
The Quintessence Game
As an introduction to the cosmopolitan art of living of Amor Fati’s there is a shorter play mode can encompassing a (half) daily Quest through the Quintessence Game
This is a wisdom card game that introduces the art of living as a group of global citizen with three different layouts and conversation formats:
Quintessence: how to connect the wisdom of earth, of water, of air and of fire to the unsaid of the fifth element?
Your Quest? Explore an issue with each other by allowing chance or fate to play a role in your exploring the question behind the question!
Oracles: How to unlock ancient wisdom from the four corners of the world by being the oracle for each other?
Sitting around the Play Table with creative materials
Around the Amor Fati game board, full of mythical-philosophical symbolism, you explore the intercultural art of living, with the aim of promoting meaningful encounters and enriching conversations as global citizens.
The board game is developed by Heidi Muijen as Human, know yourself from 2006 onwards in her philosophical counselling practice Thymia, resulting in six game forms of playing around life-themes. These are still available as a workshop as a means for personal and professional growth.
The six mythical-philosophical workshop themes:
Whereas Amor Fati is a play for which you need up to 9 half days time, there are introductory forms to get acquainted with Amor Fati from half a day to 4 half days, suitable for individuals, groups and teams:
Elemental Wisdom — Gnosis game: a quest for wisdom!
The Art of Encountering — Mask game: the strange other!
Follow your ‘Hero’s Paths’ — Hero game: play yourself!
Elementary way’s of research — Compassion game: the good life!
The Art of Dreaming — Dream game: Follow your wish!
Envisioning your view of life — Vision game: attune to your inner compass!
Around a colourful Dialogue Tablecloth full of transcultural symbolism ― around myths and philosophical and spiritual perspectives from all coners of the world. These aim to uncover the important questions behind opinions: Explore your differences in framing an issue on a quest towards the core of sense making with intercultural perspectives!
What is your Quest? is played in four rounds by means of symbolic objects and two sets of cards with Western and Intercultural perspectives from East, West, North, South.
By reflecting on the images and symbolism on the Dialogue Tablecloth, a delay of reaction is created and the conversation tilts from simply ventilating opinions, to questioning and hearing the polyphony and layering in different meanings.
Dialogues in personal and professional settings
Workshop on location
Around the playful dialogue tablecloth you engage in a dialogue, with a team, your family, a group of friends on a discovering journey. There are four dialogue rounds, with intercultural symbolism and perspectives, such as: elementary wisdom, the search in the labyrinth of life, meaningful encounters on the journey of life, how do you interpret signs as a language of the soul, listening to your moral compass.
In a workshop one becomes acquainted with a playful form of dialogue.
In a master class you learn to use a playful form around the dialogue tablecloth yourself as a professional.
From half a day to 4 half days, either in Dutch or in English
Suitable for individuals and groups: friends and family and (sports and working) teams.
You either explore a common issue or each participant explores their own question.
Through the QfWf-dialogue game The Four Winds an Educational Team of the University of Applied Sciences has explored the issue of “Inclusive Communication with our students and with each other, how?”.
With the team around the Dialogue Tablecloth Four Winds
One of the responses:
“Talking with images, or from images is sometimes easier, if you don’t know the meaning of symbols at first …. Beautiful work forms, special experiences, cheerful …. Staying with your feelings, not everything has to have a meaning in your head …. It brings you surprisingly close to the core. Norms, values, beliefs …. Free, playful, associative. Instructive how images can evoke so many different emotions.”
The Dialogue Table was developed by Heidi Muijen from 2010 onwards in her philosophical counselling practice Thymia, resulting in different forms of playful dialogues for the purpose of investigating personal, professional and social issues. The workshops around the Dialogue Tablecloth are designed to stimulate the imagination and with creative exercises, so that the participants are focussing on questioning their own frame of reference behind the issues at stake.
There are shorter (thematic) Dialogue forms, playfully tackling life themes, that are still available as a workshop as a means of personal and professional growth:
The Images in Dialogue — in four dialogue rounds to the core of an issue.
The Quest — dialogues around a triptych Past – Present – Future.
The Pythiagame — a creative oracle game to explore your own wisdom.
The Existential game — follow your own path to the good life according to ethical perspectives.
A contemplative game that is both challenging and fun
A workshop under QfWf-guidance
With Adinkra — an intercultural communication game in 2 rounds.
A workshop offers an exercise in an indirect form of communication and an introduction to traditional African wisdoms — in particular the symbols and proverbs of the Akan in Ghana.
In a masterclass one learns to use this form of play professionally
Lasts from 1 to 2 half-days, suitable for groups and teams.
Together with your team, family or other network, you first follow an introduction given by Dr. Louise Müller — an expert in the field of African and intercultural philosophy — about the background of Adinkra, the Asante culture and various philosophies of Ghana.
Also, it is possible to play Adinkra online with each other.
You can see how this intercultural communication game can also work as a digitally powerful game, by connecting within your own network!
A few impressions from participants:
“Great to experience this and see what is possible digitally.”
“Nice and creative initiative. Beautiful things also arise to keep in touch with each other.”
“It’s great that we are not being fooled by the corona virus and still meet each other in this way.”
“Very inspiring and surprisingly fun!!!”
“Adinkra, with image-rich proverbs and powerful symbols from Ghanaian culture, allows people to experience the wisdom of the Akan philosophy in a playful way”.
Workshops, guest lessons and master classes, also on location.
For teambuilding, company outings, masterclasses in cultural diversity, intercultural communication and high-context culture exercises using adinkra.
Dr. Louise F. Müller also gives workshops, guest lessons and masterclasses on location and tailored to the purpose of the meeting and the target group.
Including: an association, a club of friends, a family reunion, a cultural team outing, team training intercultural differences; guest lectures for students, teachers and other professionals, administrators and managers, who take inclusion to heart and want to further develop their skills in cultural diversity.
Workshops and masterclasses both live and online! Requests and to Purchase: info@questforwisdom.org
Hybrid play with the Game for Wisdom
Find your course in life through the Art of Living
A workshop under QfWf-guidance
The Game for Wisdom can be combined with face to face meetings― as an activity introducting the Wheel of the Intercultural Art of Living!
Is suitable for individuals, groups and teams for the purpose of setting your course in life and career.
The game consists of seven rounds with questions based on intercultural symbols and stories from wisdom traditions from the East, West, North and South.
The Game for Wisdom can be combined:
Hybrid Game for Wisdom as a Pre-conference acticity
On a Quest as team for a full day or as a pre-conference activity; also in a hybrid form of training in combination with a masterclass
In a workshop in order to become acquainted with dialogue and play as a means of developing the intercultural art of living. Using intercultural symbols and stories from wisdom traditions from the East, West, North and South.
In a masterclass one learns to use this form of play professionally.
Requiring at least ½ half a day;
Also it is possible to organise a meeting of up to 3 days if desired, suitable for individuals, groups and teams.
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