Free for: the QfWf-Soul Circle en QfWf-friends, who have experience with the Amor Fati board-game
Kosten: please donate to the Quest for wisdom foundation to become a ‘friend’ for € 45,= per year on bank account IBAN NL14TRIO0777827654 of the Quest for wisdom foundation in Weesp.
Info: Playful Wisdom for the Cosmopolis…: in seven playing rounds/ life themes Authenticity – Intercultural Bildung, Happiness and Tragedy, Crises and the Strange Other, Finding your Destination.
Soul Circle II
Programma: Arts Dialogues around a board game:
Introduction of the play round and chapter of the book Amor Fati by Heidi Muijen
A creative interplay with the Soul Circle towards an artistic expression of the Amor Fati-life theme
Arts Dialogues on how this theme provides a foundation for world citizenship
Who: QfWf-Soul-Circle
Practical: Bi-monthly meetings starting from
Date: Saturday 21 june 2025 around the theme:
How are you in your element? <> interplay with an elemental dance by Juanita Ho: Which elemental qualities ground practices of world citizenship?
See the Dutch side for details on the next meetings and themes:
20 September: drawing your attitude in life with Robin Stemerding
10 October: experimenting with your Frame of Reference with Tim Laboyrie
22 November: How to deal with inter-cultural differences within and without ourselves?
The QfWf-Circle is welcome on the Seasonal Meetings:
Fall: 18 October 2025 Winter: 24 January 2026 Spring: 21 March 2026 Summer: 20 June 2026
Costs: please, become a ‘QfWf-friend’ by means of a donation and you will get the book Amor Fati as a welcome gift! If possible a € 45,= yearly donation on IBAN NL14TRIO0777827654 of the Quest for Wisdom foundation in Weesp.
The QfWf appreciates every donation from the heart!
Board Game to follow your wish in a dreamlike landscape
Game Board of Dream Game: Follow your Wish!
A preliminary round is based on a creative exercise that depicts the dream wish of the players and determines their starting position, linked to their chosen element (earth, water, air, fire) and their chosen attitude in life. Players then place their pawn on one of the eight frames with principles of happiness through which they enter the dreamlike landscape on the game board. They choose a game supervisor from among themselves who will guide the group through the game on the basis of the Instruction Guide.
The journey then begins by following the labyrinthine paths with mythical-philosophical symbols in five rounds, devoted to life themes.
In a ‘harvesting’ seventh round on the elemental Places of Arrival, the players reflect on their individual journies and its significance for their (working) everyday life.
The Power of Interplay and Dialogue
The dialogues around the game board introduce mythical-philosophical perspectives, tapping into the intuitive knowledge of the players. It is precisely the enigmatic questions and symbols that add an out-of-the-box and metaphorical language about everyone’s dreams and wishes, while the game cards shed light on the insights gleaned from the philosophical art of living. Players are invited to give meaning to what is at stake, and explore the situation into which they have been thrown by the dice (symbolic of chance or destiny). What leeway do you see and how do you give direction on your path of life?
In-between space …
Workshop Dream Game: Follow your wish!
Playing the game calls for some self-reflection, and yet at the same time it is appealing to meet each other in the ‘in-between space’ which is created. Both individually and in a small group, you wander a labyrinthine path across the game board: a landscape full of symbolism. By letting the visual language and the myths speak, an ‘as if’ space is created. While travelling, your own life feels like a dream and your dreams come true…
The game rounds are devoted to basic life themes: authenticity, education, ups and downs, crises and tragedy, encounters on life’s journey and finding your destiny (the centre of the game board). While making choices in the game, players will experience the existential tension between the power of destiny and following your own course, necessary to find your own true orientation in life.
ISBN: 978-90-822774-7-0 — Droomspel: doe je droomwens!
Wisdom game for investigating a personal motivation and guiding values in life and work contexts, by playfully practicing the philosophical and mythical art of living.
Duration: 1 day to six half-days, for 3 to 8 players.
Also applicable for groups and teams of up to 24 people (with a counsellor and suitable working materials) to explore the interplay between personal and professional values and to empower relational qualities and enhance developmental processes.
Playing Materials
2 Boxes containing:
Dream Game: Follow your wish!
Board game, Playing Fields en Overview:
1 game board Landscape of happiness;
1 playing field Dreaming in the Mirror of Myths;
1 playing field Alchemy of the Soul;
1 playing field Temple of Life’s Riddles;
1 Overview per round of playing cards and rings
Playing cards and rings:
3*32 Cards of rounds;
3*4 Cards of Elementary way’s;
6 rings with forces of prosperity and adversary;
20 Cards of Destiny
Playing attributes:
1 sic coloured dice;
1 whirlabout;
1 hourglass (of about 3 minutes);
1 CD Dream travelling and Heroic Dreams (Droomreizen en Heldendromen) with 22 songs
Playing figures/ pawns:
2 green, 2 red, 2 yellow en 2 blue wooden playing figures;
2 green, 2 red, 2 yellow en 2 blue hats for the playing figures
120 Elements of happiness:
30 green — Earth;
30 red — Fire;
30 yellow — Air;
30 blue — Water
Working materials:
1 Instruction Guide with
8 Fill-in form for the exercises in the game My Life’s Myth.
Addressing life themes with symbolism across the boundaries of cultures
A workshop under QfWf guidance
Art Dialogues around the board game Amor Fati
Amor Fati is a board game to enhance the intercultural art of living: you undertake a journey across a colourful landscape full of symbolism and along the way you pick up intercultural visions and mythical wisdom.
Around the Amor Fati game board, you travel through seven game rounds that address life themes and exchange associations and experience with your travel companions for a wise way of dealing with the questions life poses.
On the journey you explore the tension between amor fati as fate of your destiny and the freedom to shape life yourself:
In a workshop to get acquainted with the intercultural art of living.
In a master class to learn how to guide this game form yourself.
From one full day to 9 half days, suitable for individuals, groups and teams
The Quintessence Game
As an introduction to the cosmopolitan art of living of Amor Fati’s there is a shorter play mode can encompassing a (half) daily Quest through the Quintessence Game
This is a wisdom card game that introduces the art of living as a group of global citizen with three different layouts and conversation formats:
Quintessence: how to connect the wisdom of earth, of water, of air and of fire to the unsaid of the fifth element?
Your Quest? Explore an issue with each other by allowing chance or fate to play a role in your exploring the question behind the question!
Oracles: How to unlock ancient wisdom from the four corners of the world by being the oracle for each other?
Sitting around the Play Table with creative materials
Around the Amor Fati game board, full of mythical-philosophical symbolism, you explore the intercultural art of living, with the aim of promoting meaningful encounters and enriching conversations as global citizens.
The board game is developed by Heidi Muijen as Human, know yourself from 2006 onwards in her philosophical counselling practice Thymia, resulting in six game forms of playing around life-themes. These are still available as a workshop as a means for personal and professional growth.
The six mythical-philosophical workshop themes:
Whereas Amor Fati is a play for which you need up to 9 half days time, there are introductory forms to get acquainted with Amor Fati from half a day to 4 half days, suitable for individuals, groups and teams:
Elemental Wisdom — Gnosis game: a quest for wisdom!
The Art of Encountering — Mask game: the strange other!
Follow your ‘Hero’s Paths’ — Hero game: play yourself!
Elementary way’s of research — Compassion game: the good life!
The Art of Dreaming — Dream game: Follow your wish!
Envisioning your view of life — Vision game: attune to your inner compass!
Around a colourful Dialogue Tablecloth full of transcultural symbolism ― around myths and philosophical and spiritual perspectives from all coners of the world. These aim to uncover the important questions behind opinions: Explore your differences in framing an issue on a quest towards the core of sense making with intercultural perspectives!
What is your Quest? is played in four rounds by means of symbolic objects and two sets of cards with Western and Intercultural perspectives from East, West, North, South.
By reflecting on the images and symbolism on the Dialogue Tablecloth, a delay of reaction is created and the conversation tilts from simply ventilating opinions, to questioning and hearing the polyphony and layering in different meanings.
Dialogues in personal and professional settings
Workshop on location
Around the playful dialogue tablecloth you engage in a dialogue, with a team, your family, a group of friends on a discovering journey. There are four dialogue rounds, with intercultural symbolism and perspectives, such as: elementary wisdom, the search in the labyrinth of life, meaningful encounters on the journey of life, how do you interpret signs as a language of the soul, listening to your moral compass.
In a workshop one becomes acquainted with a playful form of dialogue.
In a master class you learn to use a playful form around the dialogue tablecloth yourself as a professional.
From half a day to 4 half days, either in Dutch or in English
Suitable for individuals and groups: friends and family and (sports and working) teams.
You either explore a common issue or each participant explores their own question.
Through the QfWf-dialogue game The Four Winds an Educational Team of the University of Applied Sciences has explored the issue of “Inclusive Communication with our students and with each other, how?”.
With the team around the Dialogue Tablecloth Four Winds
One of the responses:
“Talking with images, or from images is sometimes easier, if you don’t know the meaning of symbols at first …. Beautiful work forms, special experiences, cheerful …. Staying with your feelings, not everything has to have a meaning in your head …. It brings you surprisingly close to the core. Norms, values, beliefs …. Free, playful, associative. Instructive how images can evoke so many different emotions.”
The Dialogue Table was developed by Heidi Muijen from 2010 onwards in her philosophical counselling practice Thymia, resulting in different forms of playful dialogues for the purpose of investigating personal, professional and social issues. The workshops around the Dialogue Tablecloth are designed to stimulate the imagination and with creative exercises, so that the participants are focussing on questioning their own frame of reference behind the issues at stake.
There are shorter (thematic) Dialogue forms, playfully tackling life themes, that are still available as a workshop as a means of personal and professional growth:
The Images in Dialogue — in four dialogue rounds to the core of an issue.
The Quest — dialogues around a triptych Past – Present – Future.
The Pythiagame — a creative oracle game to explore your own wisdom.
The Existential game — follow your own path to the good life according to ethical perspectives.
A contemplative game that is both challenging and fun
A workshop under QfWf-guidance
With Adinkra — an intercultural communication game in 2 rounds.
A workshop offers an exercise in an indirect form of communication and an introduction to traditional African wisdoms — in particular the symbols and proverbs of the Akan in Ghana.
In a masterclass one learns to use this form of play professionally
Lasts from 1 to 2 half-days, suitable for groups and teams.
Together with your team, family or other network, you first follow an introduction given by Dr. Louise Müller — an expert in the field of African and intercultural philosophy — about the background of Adinkra, the Asante culture and various philosophies of Ghana.
Also, it is possible to play Adinkra online with each other.
You can see how this intercultural communication game can also work as a digitally powerful game, by connecting within your own network!
A few impressions from participants:
“Great to experience this and see what is possible digitally.”
“Nice and creative initiative. Beautiful things also arise to keep in touch with each other.”
“It’s great that we are not being fooled by the corona virus and still meet each other in this way.”
“Very inspiring and surprisingly fun!!!”
“Adinkra, with image-rich proverbs and powerful symbols from Ghanaian culture, allows people to experience the wisdom of the Akan philosophy in a playful way”.
Workshops, guest lessons and master classes, also on location.
For teambuilding, company outings, masterclasses in cultural diversity, intercultural communication and high-context culture exercises using adinkra.
Dr. Louise F. Müller also gives workshops, guest lessons and masterclasses on location and tailored to the purpose of the meeting and the target group.
Including: an association, a club of friends, a family reunion, a cultural team outing, team training intercultural differences; guest lectures for students, teachers and other professionals, administrators and managers, who take inclusion to heart and want to further develop their skills in cultural diversity.
Workshops and masterclasses both live and online! Requests and to Purchase: info@questforwisdom.org
Hybrid play with the Game for Wisdom
Find your course in life through the Art of Living
A workshop under QfWf-guidance
The Game for Wisdom can be combined with face to face meetings― as an activity introducting the Wheel of the Intercultural Art of Living!
Is suitable for individuals, groups and teams for the purpose of setting your course in life and career.
The game consists of seven rounds with questions based on intercultural symbols and stories from wisdom traditions from the East, West, North and South.
The Game for Wisdom can be combined:
Hybrid Game for Wisdom as a Pre-conference acticity
On a Quest as team for a full day or as a pre-conference activity; also in a hybrid form of training in combination with a masterclass
In a workshop in order to become acquainted with dialogue and play as a means of developing the intercultural art of living. Using intercultural symbols and stories from wisdom traditions from the East, West, North and South.
In a masterclass one learns to use this form of play professionally.
Requiring at least ½ half a day;
Also it is possible to organise a meeting of up to 3 days if desired, suitable for individuals, groups and teams.
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