Pillar 2 Golden Ratio Digital — Digital games, animations, etc.
Golden Ratio Digital is the realisation of our educational digital games and intercultural animations taken from the wisdom traditions of the four corners of the world — these digital forms can be used in combination with board games and other (physical) forms of play, storytelling and dialogue; both for individuals and groups.
This educational material is aimed at the cross-connection between cultures in narrative forms, contributing to the intercultural art of living in training, education and developmental processes.
Through co-creation and the use of hybrid learning models this ancient wisdom can reach and inform younger generations from all over the world.
The Digital game Quest for wisdom is based on intercultural mythical symbols, proverbs and short stories, into which visions of happiness and the art of living are hidden. In the game, 20 stories and 80 symbols are synthesised from all cardinal directions and arranged accordingly in the Wheel of the intercultural art of living.
Animal Wisdom-website ― Intercultural Storytelling Programme
Animal Wisdom narratives, a transcultural genre found in wisdom traditions worldwide, is housed as part of the QFWF storytelling programme on a separate website. On it, you can find educative materials, such as animal stories, original content and artwork from all corners of the world, such as the Great Goose Rap from the Buddhist Jatakatamala tradition.
Quest for Wisdom Educational — Teaching Modules
To enhance environmental awareness, diversity and inclusion in scholastic education, the QFWF has developed a Teaching Module for primary schools. Based on these modules, a follow-up learning line for secondary education and vocational education will be developed in the next several years.
Animal Wisdom Game — Consult the Oracle in the Mountain of Reflection
The Animal Wisdom game (in development) is based on the QFWF-Animal Wisdom programme.
Purchase of Educational Materials
One hundred percent of the money raised by the sale of all of the products will be used in realising our upcoming QFWF educational projects, all of which are non-profit and run by volunteers.